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Deliveraables: Real-Space Research and Modeling Project

Research a contemporary, local, real-space interactive system. Design an improved interactive system. Model the improved system.


You will turn in the following deliverables:

1. An annotated model that summarizes your research.
(Can be a flow chart, a process map, a venn diagram, a matrix, or a map.)

2. At least 2 personas (primary and secondary).
[cf: Saffer, p. 97 for an example]

3. A storyboard or service blueprint illustrating key moments of the interactive action.
[cf: Saffer, p. 103 or p. 192 for an example]

4. An annotated wireframe of the redesigned system.
[cf: Saffer, p. 110 for an example] (Note: If your interface is just simple signage, your wireframe will be less detailed. If your interface is interactive, it will be more detailed.)

5. A paper or digital prototype of the redesigned system. (Note: If your project is a service design project, a service blueprint [deliverable #3] can count as this deliverable. If your project involves an interactive interface, this could be a digital prototype of that actual interface.)

Note: You are not actually implementing your redesign of the system. You are submitting documents that would provide the blueprints for such a redesign.

At the most basic level, your deliverables should explain the original problem and how you solved it.

Turn in your deliverables as paper documents in a manilla folder with accompanying CD-ROM if applicable. If necessary, include any special instructions that I might need to know regarding the use of your media.


Grading criteria:
1. Thoroughness (How rigorous is your research and your modeling?)
2. Execution (How detailed and instructive are your deliverables?)
3. Inventiveness (How well does your proposed design improve the system?)


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