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Development Deliverables: Release of Project (due at the beginning of class) Use whatever software necessary to build your project. This is a complete, functional version of your project in the medium you have chosen, NOT a sketch or a mockup or a non-interactive prototype. You may turn in your project 2 ways: 1. burn all your materials onto a CD-ROM, label it with your name, put it in some sort of protective case, and hand it in at the beginning of class. 2. put all your materials in a folder called "yourlastname" and upload that folder with all its contents to my drop box at: mmas.unca.edu/MMASStudents/_Cloninger/438/development/ Turn in a note in class telling me you've done this. If necessary, include any special instructions that I might need to know regarding the use of your media. Grading criteria: 1. completion (how finished is it?) 2. how well does it accomplish the stated goals of your creative brief? 3. aesthetics (typography, layout, colors, audio, motion, interaction, etc. [as applicable]) 4. professionalism (software mastery, resolution and quality) 5. execution (clarity [does it make sense?], usability [can I work it?], concept-enhancement [does the way you built it enhance what you're trying to say?]) |